CubeCursed - Herobrine Design Concept

Posted on: Jun 03, 2026
About 7 hours ago
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Herobrine abilities -

AB1: Punch. Punch with a .02 second windup to deal 20 damage. .35 second cooldown between punches.

AB2: /TP. Press to highlight any Shrines around the map. upon clicking a highlighted shrine, teleport there and get speed 1 for 5 seconds, as well as highlighting any survivors within a 30 block radius. 35 seconds cooldown.

AB3: Mirage. Go invisible for 30 seconds, reappearing for 1 second every 6 seconds. If a survivor sees you when reappearing, they get paranoia for every time they see you. Paranoia 1 for one sighting 2 for 2 sightings, and so on to lv 5. Each level of paranoia adds an extra fake herobrine to the map that only you can see, that continues to follow them, disappearing and reappearing. Every time you get a new lvl of paranoia, you restart the duration back to 30 seconds. if you get to lv 4 paranoia, then all other survivors look like herobrine to you.

Passive: Fog Blanket. When you start on a map, a very thick blanket of fog surrounds everything. When fake herobrines are at least 15 blocks away from you in the fog, they appear as just white eyes.
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