Serge (Updated)

Posted on: Sep 25, 2021
About 4 years ago
179
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2
A complete overhaul of my old skin. Previously I had used several different references; the in game model, the model used in pre rendered cutscenes, and the official art. Basically the end product came out splitting the difference on a lot of details. I think the bandana being magenta was a common misconception due to how it appeared in cutscenes. This time I wanted to really capture Serge as accurately as possible. The cutscene model was deemed my canonical appearance and used as my main reference with the in game model providing inspiration for shading. I had toyed with other patterns on the bandana that looked better in this style but I doubled down on aiming for exactness. His pendant may be a bit too big but I think it helps with the vest not coming to a single point. I have not seen a single other Serge skin include the pendant, and it helps distinguish it as the cutscene model. I will never be happy with the hands. Overall I probably should have looked up what I was doing but instead I just brute forced my way through for the past four days. I am not responsible for any cases of muteness, panther demon attacks, or interdimensional travel resulting from use of this skin.
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