Rem 2.0

Posted on: Jan 06, 2021
About 5 years ago
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I have been working on a new Rem for months now, since my last one hasn't aged well to me. There are many issues that I faced while making this skin concerning the outfit and color design. First of all, the guy that made these outfits for Re: Zero characters made it impossible to fit everything onto a Minecraft skin. My first example of this is the ribbons; Rem has three white ribbons on her vest that hardly take up any space in the official art, but take up a lot of space on the skin, which elongates her body and makes it look disproportionate. I didn't want to concede a ribbon in order to make it work, but there seemed to be no other way. However, one thing that helped my decision was the Rem from Isekai Quartet, since it seems that the animators for that had the same issue, taking away one ribbon. Her black ribbon on the front also covers a lot of detail, but I decided to make it larger this time anyways. Her skirt is wide yet short in official art, but I feel like I was able to fit it in properly. There are a couple other things, but I am running out of space, so I'll just leave this at my frustration with hue shifting black and white. Hue shifting black and white is frustratin
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